This operation scans for emissive materials and applies an optimized clamp function to control brightness, preventing overly bright or "blown-out" visuals. It enhances visual consistency and scene performance.
Usage Guidelines
- Dependencies: Run before any material or geometry modifications to optimize emissive materials early.
- Asset Management: Required material functions are copied to the
Content/User/Materials
folder.
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See how to apply this operation using the Palatial Editor Interface
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Best Practices
- Run Early: Adjust emissive materials before other material or geometry operations.
- Check Results: Verify that all emissive materials display correctly after processing.